Brawn is a game made for the second semester of the Digital Games course of Méliès university.
Devlog and notes about this game can be found on my blog here.
ABOUT THE GAME:
A Unique Movement Platformer where you move inside terrain.
"BRAWN" is a fast monochrome platformer where the movement is different and difficult to master. The player controls a brown square (mole) that is starving and has to eat apples that have been abandoned by the cave people. BRAWN's movement is imprecise and simulated, giving more attention to the possible acrobatics in the levels.

Gameplay/Screenshots:

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